-Program
-Computer Go Competition
  -June 24, 2011
  -June 25, 2011
  -June 26, 2011
  -June 27, 2011
  -June 28, 2011
  -June 29, 2011
-Forum
  -June 26, 2011
-Workshop
  -June 27, 2011
 
Hosts

IEEE CIS

FUZZ-IEEE 2011

NUTN, Taiwan

TAO, INRIA, France
 
 
Co-sponsors

HeroIT.com Co. Ltd.

Alcatel

Chinese Association for Go, Taiwan

HP

STI

 
Website

 http://fuzzieee2011.nutn.edu.tw/Workshops.htm

 http://www.fuzz-ieee2011.org/Workshops.htm

 

Description

  The research of computer games has been one of the most attracting fields in artificial intelligence since Shannon used computers to play chess in 1950. Recently, game industry has been paid more and more attention. Games like chess and poker have been considered as those which are most playable and never out of fashion. In order to make computer game more interesting and smart, many game programmers imitates human’s thinking methods on games. Thus, many fuzzy-based game applications are proposed, using FML and other fuzzy methods, etc.
  This workshop will include paper presentations and computer game competitions WCG 2011, and provide a stage of technical communication for both academic scientists and game programmers in the area of computer games.

 
Date
- W04-1:1:30PM~3:00PM, June 27, 2011
- W04-2:3:30PM~5:30PM, June 27, 2011
 
Place
Egret Room, Grand Hyatt, Taipei
 
Organizer
Prof. Shun-Chin Hsu, Chang Jung Christian University, Taiwan
Prof. I-Chen Wu, National Chiao Tung University, Taiwan
Prof. Shi-Jim Yen, National Dong Hwa University, Taiwan





Co-organizers

TAAI, Taiwan

NSC, Taiwan

TACC, Taiwan

University of Alberta, Canada

Computer Center of NUTN 

CSIE of NUTN 

KWS of NUTN

KGS 

Grid'5000
 
CJCU, Taiwan

NDHU, Taiwan 

NUK, Taiwan
 
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